Where: Bathurst Street Theatre & Toronto Underground Cinema
When: Friday and Saturday mornings

In video games, we can be anything we want: marines entrenched in war, rock stars playing before adoring fans, superheroes stopping crafty supervillains. But, what if we could be superheroes in the real-world?
Join our first announced keynote Seth Cooper, lead designer behind FoldIt, a protein-folding game that recently made worldwide news when players helped scientists uncover a key mechanism associated with HIV. Seth will share an inspiring talk on how games solve difficult real-world problems. Games don’t have to change the world, but if they could, why not?
More keynotes will be announced soon. Previous keynote presenters have worked on games such as N+, Superbrothers: Sword & Sworcery EP, and Scott Pilgrim. Each gave us a glimpse into their worlds and shared new ideas, insights, and inspirations that wowed audiences.